So, this hole pack it's the concept art of the proyect Mirkwood, an isometric 3d game with nordic theme where i was leading the art team. Hope you like it.
The default enemy - Spectre
Fallen warrior with a normal damage axe and nordic runes
Enemy type turret
The heavy one
The stage mini boss
A top version of the original spectre
The big big one
Final boss for the game demo
Scale reference for the 3d modelers
Environment preview on Unity
Isometric vision with lowpoly esthetic